University Fury

Partner/Collaborator: Yelkrab Studios
Synopsis
COMING SOON!
GAMEPLAY
COMING SOON!
* DETAILS *
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Setting
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University
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Transported into a virtual reality game
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Inspiration - Log Horizon, No Game No Life, Sword Art Online
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Genre
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Fighter (Comedic Fighter Game)
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Inspiration - Super Smash Brothers, Tekken, Brawlhalla
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Character Ideas
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Stereotypical (Examples below)
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Anime (Otaku) Student
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Movement and attacks inspired by several anime characters
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Literature (Books) Student
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Movements are sophisticated and calculated but attacks lack oomph
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Nerd Student
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Similar to the Literature student movements are calculated and agile but attacks lack oomph (uses objects as an advantage. E.g. Xbox controllers)
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Dropout Student
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Movements are slow but attacks are hard hitting
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Goth Student
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Movement and attacks are balanced but their real power comes from the use of magic (E.g. dark, supernatural, enchantments)
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Jock Student
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Movements are agile, attacks are hard hitting however can get tired very easily
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COMING SOON!